Fez = Godly.

February 21st, 2008 · Games, Programming
Tagged: , , , ,

This game rocks some serious rock and kicks some serious ass.

Fez, the brainchild of the Kokoromi Collective, recently won the Excellence for Visual Art in the 2008 Independent Games Festival awards. Looks deserving if you ask me. With beguiling pixel graphics and extremely intriguing gameplay, I’m waiting quite impatiently for this one to come out.

That trixel thing is just really something to see in action.

View Comments so far ↓

  • 1 the Jake // Feb 23, 2008 at 11:49 am

    Looks great, indeed.

    Would you know if can it be downloaded for people to try?

  • 2 Mix // Feb 23, 2008 at 2:32 pm

    No download links as of now. That one demo level they submitted to the IGF is being circulated behind closed doors only. Although… it wouldn’t hurt to ask. Hmm…

  • 3 Adventures in impossible constructions | bluemechaoxide // Jun 11, 2008 at 9:21 am

    [...] geometric objects, it’s just like my current obsession. It’s also remarkably similar to Fez, at least in terms of moving the camera around to create new dimensions in the playing [...]

  • 4 Crush, crush, crush. | bluemechaoxide // Jul 30, 2008 at 5:54 pm

    [...] you can crush (aha) the playing field from three dimensions to two. Yes, again, it’s like Fez, although many would say that the latter actually got the idea from this game. Also, again similar [...]

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