Fez = Godly.

February 21st, 2008 · Games, Programming
Tagged: , , , ,

This game rocks some serious rock and kicks some serious ass.

Fez, the brainchild of the Kokoromi Collective, recently won the Excellence for Visual Art in the 2008 Independent Games Festival awards. Looks deserving if you ask me. With beguiling pixel graphics and extremely intriguing gameplay, I’m waiting quite impatiently for this one to come out.

That trixel thing is just really something to see in action.

  • the Jake

    Looks great, indeed.

    Would you know if can it be downloaded for people to try?

  • the Jake

    Looks great, indeed.

    Would you know if can it be downloaded for people to try?

  • http://bluemechaoxide.net Mix

    No download links as of now. That one demo level they submitted to the IGF is being circulated behind closed doors only. Although… it wouldn’t hurt to ask. Hmm…

  • http://bluemechaoxide.net/ Mix

    No download links as of now. That one demo level they submitted to the IGF is being circulated behind closed doors only. Although… it wouldn’t hurt to ask. Hmm…

  • http://bluemechaoxide.net/blog/2008/06/11/adventures-in-impossible-constructions/ Adventures in impossible constructions | bluemechaoxide

    [...] geometric objects, it’s just like my current obsession. It’s also remarkably similar to Fez, at least in terms of moving the camera around to create new dimensions in the playing [...]

  • http://bluemechaoxide.net/blog/2008/07/30/crush-crush-crush/ Crush, crush, crush. | bluemechaoxide

    [...] you can crush (aha) the playing field from three dimensions to two. Yes, again, it’s like Fez, although many would say that the latter actually got the idea from this game. Also, again similar [...]