Entries under 'Games'

Max Payne Movie Trailer

September 29th, 2008 · Games, Movies

A friend showed this to me a few days ago. It totally beats the shorter, more official movie trailer that’s up on YouTube. Looks good so far.

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A Most Delicious Medley.

September 24th, 2008 · Games, Music

Yes, it is. I won’t deny it, I have a rather unhealthy fascination with Cave Story. Friends of mine who can read sheet music and play the piano (hopefully at the same time), how about an attempt?

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“Ninjas? On my PSP?”

September 4th, 2008 · Games

No, not these ninjas. Well, not in this post anyway. N+ for the PSP is really fun. Now I can carry the wall-jumping, ground-dashing, to-your-death-from-on-high-falling stick figure ninja from the original flash game wherever I go. Weighing in at less than 30 megabytes, it doesn’t take up much of your memstick. Oh and it also [...]

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Bitching on Game Difficulty

August 19th, 2008 · Games

After typing out this tl;dr post, my own comment would be: too many parentheses. Ninja Gaiden for the XBox 360. The original Ninja Gaiden. The dam level in Teenage Mutant Ninja Turles. Battletoads. What do they have in common? They’ve been popularly regarded as hard or mind-numbingly difficult to beat. Downright impossible, even. I’ve seen [...]

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Crush, Crush, Crush.

July 30th, 2008 · Games

I’ve recently been playing Crush, a PSP game centered around the fact that you can crush (aha) the playing field from three dimensions to two. Yes, again, it’s like Fez, although many would say that the latter actually got the idea from this game. Also, again similar to Echochrome in terms of dynamic playing field [...]

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HOWTO: Fix Your Guitar Hero Strum Bar

June 14th, 2008 · Games

Let the playing commence again. In a previous post I said I couldn’t play Guitar Hero anymore due to the fact that I wrecked the strum bar by playing one too many shreds. What was happening was not all clicks (physical upstrums or downstrums) were translating into strums in the game, virtually making the whole [...]

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Adventures in Impossible Constructions

June 11th, 2008 · Games

Echochrome. I’ve been looking at this PSP game for a while, and it looks very fun. With gameplay revolving around traversing geometric objects by turning them into impossible constructions, it’s just like my current obsession. It’s also remarkably similar to Fez, at least in terms of moving the camera around to create new dimensions in [...]

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Game of the Month #3: Guitar Hero

June 2nd, 2008 · Games

I no longer play Guitar Hero. But that’s due in no part to it being a terrible game. I don’t play anymore because I wrecked my little plastic guitar by playing too much. Strictly speaking my fake guitar still functions, but the strum bar won’t register every single strum anymore; its sensors have conked out [...]

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Game of the Month #2: Streets of Rage 2

April 23rd, 2008 · Games

I know, I know, about a month late. Apologies. :P Since everyone’s going to have different opinions on the subject matter anyway, I’m just going to say my own straight up: Streets of Rage 2 was the best damn game I played on the Sega Genesis, period. I fried so many adapters just playing this. [...]

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Dead Fantasy II Out!

April 2nd, 2008 · Games, Visual Art

I have a lot of respect for one man teams. The amount of talent and patience required to produce something good by yourself is often big, and many people often lack one or the other (or worse, both), so many of their projects often end up broken, incomplete or lackluster. Now here comes Monty Oum, [...]

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